This just to clarifyâ€¦my research has previously had two sides to the story…and no bodies wrapped in plastic ..yet…
DRAWING: Comics and Graphic Novels Research
Firstly an M.A. in Fine Art exclusively concerned with drawing and presenting analysis of art research methodology in sequential drawings.
This and associated papers/ outcomes contained herein: http://www.shaunbelcher.com/research/
This developed out of a scurious cartoon art dog called Moogeeâ€™s adventures in the Fine Art World: http://www.shaunbelcher.com/moogee
UPDATE June 2016: This work is now coming to fruition as Freelance Design and comic illustration under
FLYIN SHOES ARTS U.K.
MOOGEE THE DOODLE DOG
HISTORY OF ART AND TECHNOLOGY
Following an aborted M.A. in Multimedia which changed into a Fine Art M.A. in drawing I became interested in the notion of the rise of Victorian Technology and Illustration as a early distribution network orÂ web. Specifically I began looking at early photography and film and its influences and cross-currents with fine art especially illustration.
This led to the work here and papers linked below (one purely visual until I finally write up).
This led to a Leverhulme PhD Funding Submission through BIAD in 2014 which was a group submission and unsuccessful around idea of Railway as a instigator of artistic practice.
I recently investigated these possible ideas again. It may be possible to link two areas together via a graphic narrative format.
I have also recently used a poetry narrative to describe a Photographerâ€™s Equipment and its technological changes for RIBA
I have just discovered David Trotterâ€™s work â€˜Literature in the First Media Ageâ€™ which seems perfect match for what I trying to do.
(UPDATE June 2016: This route may come to fruition in an Art History/Literature/Music PhD as that the area I now consider myself to be operating in and which best match for interests)